Carousel Studio | Expression of interest
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Si le interesa solicitar este empleo, por favor, asegúrese de cumplir los siguientes requisitos que se enumeran a continuación.
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FX Artist - TD
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As an
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FX Artist, you are half-artist, half-engineer. You will design and execute complex simulations—fire, water, smoke, explosions, cloth, hair, or magical effects. You are comfortable working procedurally and building setups that can be shared across the team.
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Key Responsibilities
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Simulation
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Create high-end dynamic simulations using
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Houdini
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(Pyro, FLIP, RBD, Vellum, Particles).
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Tool Building
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Create HDA (Houdini Digital Assets) tools to streamline workflows for other artists.
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Optimization
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Manage massive datasets and caches, ensuring scenes are optimized for rendering.
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LookDev
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Light and render your FX elements for slap-comps to present to supervisors.
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Problem Solving
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Debug complex networks and troubleshoot simulation failures.
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What You Bring
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Houdini Expert
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Deep knowledge of SideFX Houdini.
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VEX/Python
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Proficiency in VEX is essential; Python is highly valued for tool creation.
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Physics Knowledge
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A strong understanding of natural phenomena and how to replicate them digitally.
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Rendering
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Experience with
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Mantra, Karma .
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Compositing
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Basic knowledge of
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Nuke to check your work against the plate.
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Bonus Points
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Experience with Crowd simulations. xugodme
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Real-time FX experience (Niagara in Unreal Engine).