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Gran canaria: environment artists (mid/senior/lead) (las palmas de gran canaria)

Las Palmas de Gran Canaria
Platige Image
Publicada el 12 junio
Descripción

Platige Image is on the lookout for talented **Environment Artists** at different levels of experience — Mid, Senior and Lead — to help bring our VFX projects to life in a highly believable way. If you are skilled in creating 3D environments and assets with a keen eye for detail, and you thrive in a collaborative environment, we want to hear from you. Below are the details of what we’re looking for at each level.

**MID-LEVEL ENVIRONMENT ARTIST**

**DAILY RESPONSIBILITIES**
- Create high and low-poly 3D objects and 3D environments.
- Develop high-quality assets in collaboration with other artists within the studio.
- Understand the project design documents to accurately capture the environments, objectives, atmospheres, story, and style of the project.
- Interpret visual references and align with the art direction.
- Maintain the production pipeline and meet project deadlines.
- Solve everyday problems and adapt to the evolving needs of the project.

**REQUIRED SKILLS & EXPERIENCE**
- Minimum of 3 years of professional experience in the CG or game industry.
- Strong skills in Maya, Substance Painter/Mari, and Arnold.
- Excellent knowledge of composition, color theory, lighting, and procedurally generated content.
- High creativity with an excellent eye for detail, scale, and architecture.
- Strong communication skills and the ability to work effectively within a team.

**ADDITIONALLY SCORED**
- Deep understanding of all aspects of the 3D and VFX pipeline.
- Familiarity with Speedtree, Gaea/World Machine, Houdini, ZBrush, Quixel, Marvelous Design, and 3D scanning techniques.

**SENIOR ENVIRONMENT ARTIST**

**DAILY RESPONSIBILITIES**
- Create high and low-poly 3D objects and 3D environments.
- Produce high-quality assets in collaboration with other artists within the studio.
- Understand the project design documents to capture the environments, objectives, atmospheres, story, and style of the project.
- Interpret visual references and adhere to the art direction.
- Maintain the production pipeline and ensure timely delivery of work.
- Solve complex problems and provide innovative solutions as needed.

**REQUIRED SKILLS & EXPERIENCE**
- At least 5 years of experience in the CG or game industry.
- Excellent proficiency in Maya, Substance Painter/Mari, and Arnold.
- Strong skills in assembling and managing large scene files, with a deep understanding of proper world scale and architectural design.
- Advanced knowledge of composition, color theory, lighting, and procedurally generated content.
- Ability to work independently, with strong self-criticism and the ability to evaluate the final look of the project.
- High creativity with an excellent eye for detail.
- Strong communication skills and the ability to work collaboratively within a team.

**ADDITIONALLY SCORED**
- Comprehensive understanding of all aspects of the 3D and VFX pipeline.
- Knowledge of Speedtree, Gaea/World Machine, Houdini, ZBrush, Quixel, Marvelous Design, and 3D scanning techniques.

**SENIOR ENVIRONMENT ARTIST**

**DAILY RESPONSIBILITIES**
- Lead the environment art team through the production of high-quality 3D assets and environments.
- Oversee and contribute to the creation of both high and low-poly models.
- Ensure visual consistency and technical quality across all assets and environments.
- Collaborate closely with other departments (Lighting, Animation, VFX, etc.) to achieve the best possible results.
- Mentor and support other artists, providing feedback and guidance throughout the production process.
- Stay current with industry trends and tools to continuously improve workflows and techniques.
- Solve complex problems and provide innovative solutions as needed.

**REQUIRED SKILLS & EXPERIENCE**
- Proven experience (minimum 5 years) in creating top-tier 3D environments for cinematics, games, or VFX projects.
- Strong portfolio showcasing both artistic and technical skills.
- Experience leading or mentoring other artists.
- Excellent proficiency in industry-standard software (e.g., Maya, Blender, Unreal Engine, Substance Painter/Mari, and Arnold).
- Excellent communication and organizational skills.
- Ability to easily communicate in English.

position

Gran Canaria: Environment Artists (Mid/Senior/Lead)
location

GRAN CANARIA

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