Carousel Studio | Expression of interest
Si le interesa solicitar este empleo, por favor, asegúrese de cumplir los siguientes requisitos que se enumeran a continuación.
FX Artist - TD
As an
FX Artist, you are half-artist, half-engineer. You will design and execute complex simulations—fire, water, smoke, explosions, cloth, hair, or magical effects. You are comfortable working procedurally and building setups that can be shared across the team.
Key Responsibilities
Simulation:
Create high-end dynamic simulations using
Houdini
(Pyro, FLIP, RBD, Vellum, Particles).
Tool Building:
Create HDA (Houdini Digital Assets) tools to streamline workflows for other artists.
Optimization:
Manage massive datasets and caches, ensuring scenes are optimized for rendering.
LookDev:
Light and render your FX elements for slap-comps to present to supervisors.
Problem Solving:
Debug complex networks and troubleshoot simulation failures.
What You Bring
Houdini Expert:
Deep knowledge of SideFX Houdini.
VEX/Python:
Proficiency in VEX is essential; Python is highly valued for tool creation.
Physics Knowledge:
A strong understanding of natural phenomena and how to replicate them digitally.
Rendering:
Experience with
Mantra, Karma .
Compositing:
Basic knowledge of
Nuke
to check your work against the plate.
Bonus Points
Experience with Crowd simulations. xpzdshu
Real-time FX experience (Niagara in Unreal Engine).
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