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3d animation lead

Las Palmas de Gran Canaria (35002)
Amuse Animation
Publicada el 21 enero
Descripción

We are looking for a 3D Animation Lead to join our offices in Las Palmas de Gran Canaria, Spain. Starting in February 2026 / YOUR ROLE: Provide estimates on tasks for production to prioritize the work schedule. Assign daily and weekly tasks to animators according to their skill level vs production priorities. Animate quotes when required. Ensure animation on-time deliveries by providing daily support to the animators. Participate in daily animation reviews providing creative and constructive feedback to artists. Ensure feedback is concise and constructive in directing artists and freelance to reach milestones & show targets. Work with the production team to ensure the status of each shot is known, allowing them to track the progression of shots. Work with the relevant production crew to establish and maintain scheduling for the show and ensure the team is hitting their deadlines and is working within the budget. Communicate with the animation supervisor on a daily basis about the status of the weekly targets and deliveries due dates, plus any technical updates, warnings or issues that might put at risk achieving those targets. Oversee and assist in training the animation team both technically and creatively when required by production. / ARTISTIC-TECHNICAL: Provide references/briefs to animators when needed. Review the work of each animator on a regular basis, filtering the technical issues before submitting to the Anim Supervisor or approving the shots if it is the case. Ensure the artistic quality, style and continuity of animation across the show. Ensure the technical quality of animation output to downstream departments (LGT/RND). Conduct model and rig testing to ensure rigs are production ready. Create and bank show-specific Cycles/Poses. Optimizing the animation library of poses and cycles in order to set the style and benchmark for the teams. Provide references/briefs to animation providers when required by production. Provide artistic/ technical feedback to the animation providers according to production priorities and review quotas. / INTER-DEPARTMENT: Identify and anticipate and communicate potential issues in production by working with Script, Animatic and Layout departments. Collaborate with the assets departments (ART/MOD/SHA/RIG) to anticipate animation team needs. Foster a collaborative work environment between animators and other departments. / HARD SKILLS: Demonstrate a broad range of animation skills, this includes a deep understanding of the principles of animation and how to best employ those principles to create performance that supports both the characters and story goals of the show. Strong understanding of the 3D Animation workflow and pipeline. Ability to successfully interpret a creative brief, whether it's a verbal or visual brief. Mastery of Autodesk Maya. A strong grasp of physical motion, weight, balance, texture and form. A demonstrable understanding of rigs and typical rigging set-ups, animation pipelines and transferring data between tools. Knowledge of human and animal anatomy as well as life drawing skills. Previous experience in a similar position. / SOFT SKILLS: Ability and enthusiasm for leading and mentoring an animation team. Ability to consistently meet deadlines. Excellent communication skills and willingness to share information in a team environment. Flexibility and ability to be responsive to change. Passion for great storytelling and animation. Establishment of successful working relationships with key members of production and animation crew. Be adaptable, flexible and responsive to changes. Attention to detail and problem solving skills. Reliable, with good timekeeping and the ability to meet deadlines. Excellent organization, communication, interpersonal, and management skills. Adaptability and the willingness to learn new processes and technical skills. / GENERAL INFORMATION: Office-based in Las Palmas de Gran Canaria, Spain. Working shift: Monday to Thursday 08.00 to 16.00, Friday 08.00 to 14.00. Contract type: project, estimated duration 18 months. Opportunity for continued employment through successive projects. — THE COMPANY Amuse Animation is an animation powerhouse founded in 2015 and headquartered in Las Palmas de Gran Canaria, with a growing footprint in France and China. We specialize in two key areas: creating and incubating original IPs—developed in-house or in collaboration with top-tier toy and content creators; and high-quality service production for 2D and 3D animation. Our slate features 33 self-funded preschool IPs, dubbed in 27 languages, racking up 600 million views every month. We’ve also launched 22 audio albums and 16 gaming apps, collectively downloaded over 20 million times. / WHAT DRIVES US? Audience-Driven. Growth. Adaptability. Equality. Innovation. Authenticity. These values are at the heart of our culture and fuel everything we do—from the way we build stories to how we grow as a team. / WHAT’S OUR EDGE? A digital-first, platform-native mindset. We independently create and launch our shows across global platforms such as YouTube, Amazon, Samsung TV Plus, El Reino Infantil and chinese platforms like Tencent and iQiyi, tapping into a massive worldwide audience and generating billions of views. / OUR SECRET SAUCE? We’re obsessed with the audience. From concept to screen, we use tech and performance data to shape content that truly resonates. In today’s attention economy, where countless shows compete for watch time, we believe the most powerful creative ally is the viewer themselves. By staying agile, global, and tuned into real-time audience feedback, we maximize the potential of every project to become a meaningful, lasting brand.

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