Atlantis Animation is seeking a talented Mid/Senior 3D Modeler Artist to join our team. You will work along with the art department to create 3D characters, props and/or set models that align with the aesthetic of our projects and bring our stories to life on screen.Contract details:- Type: Fixed‑term employee contract. Start in September/October 2025.- Location: Preferably on‑site in Tenerife. Remote work may be considered if the candidate is based in Spain or elsewhere in Europe.Mid-level: 2–3 years of experience in character modeling.Senior: 5+ years of experience in character modeling in an animation or video game studio.Technical skills:- Proficiency in 3D modeling software (Maya, ZBrush).- Solid knowledge of modelling and rigging workflows.- Adaptability to the model style of the project.- Good sense of traditional anatomy and proportion, and excellent eye for detail.- Team player, open to feedback, ability to work within deadlines.- Ability to work in a collaborative, fast‑paced production environment.- Ability to consistently meet deadlines.- Valid EU/Spanish work permit required.Duties- Create 3D character models based on concept art and design.- Create 3D sets & props models based on concept art and design.- Collaborate closely with rigging, texturing, and animation teams to ensure smooth integration into the production pipeline.- Ensure that models meet the artistic and technical constraints of the project.- Optimize models for production pipelines.- Make corrections and adjustments based on feedback from art supervisors.- Support and maintain dialogue with other crew members, including Technical Directors, Riggers and Animators, who make use of the digital assets as required.- Ensure that weekly modelling department milestones and production deadlines are met, and communicate to production of any issues that may impact on this successful delivery.#J-18808-Ljbffr