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Game design director

Santa Cruz de Tenerife
Product Madness?
Publicada el 1 agosto
Descripción

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We are looking for an insightful and innovative Head of Game Design to join our Innovation Lab leadership team, helping to shape the future of mobile gaming. This role requires a strategic thinker with a growth-hacker mindset who can understand, anticipate, and act on market trends to develop high-potential game concepts. Reporting to the Head of Innovation Lab, you will provide creative and practical guidance to solve user problems, optimize performance, and build commercially successful games.

Key Responsibilities

* Innovation Through Market Insight: Monitor, analyze, and anticipate trends in the mobile gaming industry to drive internal innovation and identify game concepts with high growth potential.
* Data-Driven Concept Development: Partner with Product Owners and game designers to find user-centric solutions informed by data. Interpret player feedback, analytics, and UA performance metrics to refine gameplay and design.
* Growth-Hacker Mindset: Use a growth-hacker approach to user acquisition, recognizing opportunities to drive game growth through innovative concepts, agile strategies, and data-based decisions.
* Creative Leadership: Lead and support a team of four Product Owners, inspiring creative boundaries while maintaining practical, data-driven design.
* Strategic Collaboration: Collaborate with the Head of Innovation Lab and other leaders to align game innovation with company goals and market demands.
* Hands-On Problem Solving: Provide direct support in critical product decisions and pivot when necessary to meet performance targets and user satisfaction.
* Industry Awareness and Trend Spotting: Stay updated on gaming trends, best practices, and emerging user acquisition techniques to keep projects cutting-edge and responsive to player needs.
* Project Quality and Oversight: Ensure games meet high standards in design, usability, and engagement by overseeing timelines, milestones, and quality control.
* Enterprise Mindset: Act as a liaison between the Innovation Lab and broader business, fostering collaboration with teams like Consumer Insights, other game, and R&D teams to identify synergies and drive cross-functional cooperation.

What We're Looking For

* Experience: 10+ years in mobile game development in creative or R&D roles, with at least 5+ years as a Game Designer.
* Top-Grossing Track Record: Proven success in developing and launching successful mobile games.
* Growth-Hacker Mentality: Strong understanding of user acquisition principles, with an experimental, innovative approach to driving growth and engagement.
* Effective Communicator: Strong skills to articulate ideas, inspire teams, and advocate for innovative design solutions.
* Technical Expertise: Proficiency with analytics tools, UA dashboards, complex in-game economy systems, and mathematical modeling.

Why Product Madness?

As part of the Aristocrat family, we aim to bring joy through play with a world-class team creating top-grossing titles like Heart of Vegas, Lightning Link, and Cashman Casino. With 800 team members worldwide, headquartered in London with offices in Barcelona, Gdańsk, Lviv, Montreal, and a remote team across the USA, we are truly global.

Our People First principle encourages career growth and inclusivity. In 2024, we received the Global Inspiring Workplace Award and a bronze Stevie for Great Employers in the 'Employer of the Year - Media and Entertainment' category.

What’s stopping you?

Travel Expectations: None

Additional Information

We cannot sponsor work visas for this position. Candidates must be authorized to work in the posting location full-time without visa sponsorship.

Seniority level: Director

Employment type: Full-time

Job function: Design, Art / Creative, and Information Technology

Industries: Computer Games

Referrals increase your chances of interviewing at Product Madness by 2x.

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