Applied Research Scientist – 3D Representations & Engine Integration
ARQUIMEA, a technology company operating globally, is looking for an Applied Research Scientist for 3D Representations & Engine Integration (TRL 5–6).
Responsibilities
* Analyze and deeply understand internal and external state-of-the-art methods related to 3D Gaussian Splatting, neural rendering, and advanced 3D representations.
* Perform feasibility and gap analysis to determine whether product requirements can be met through:
o direct reuse of existing methods
o engineering-driven combinations of known techniques
o or a need for new research to be specified and pushed to TRL 1–4 teams
* Act as the scientific authority within a mixed team (Applied Research Scientist + ML Engineer), supporting technical decision‑making for product integration.
* Define clear technical requirements and research specifications for internal research teams, without necessarily implementing novel methods.
* Assess integration constraints and opportunities within real‑time engines, such as Unreal Engine or Unity, and professional VFX/content creation pipelines.
* Collaborate with ML engineers and software engineers to ensure scientific soundness of product‑oriented implementations.
* Analyze trade‑offs between neural, point‑based, and mesh‑based 3D representations under real production constraints.
Required Skills and Experience
* Degree in engineering or related field.
* PhD or equivalent research experience in computer graphics, geometry processing, computer vision, or similar.
* At least 3 years in applied research, R&D, or advanced technical roles involving 3D representations or computer graphics.
* Strong background in 3D representations and geometry processing.
* Ability to analyze academic research papers and complex codebases.
* Solid programming skills in Python.
* Experience with game engines, creative tools, or real‑time systems.
* Understanding of ML‑based methods and collaboration with ML engineers.
* Experience with Git and collaborative workflows.
Additional Value
* Exposure to 3D Gaussian Splatting (3DGS), Neural Radiance Fields (NeRF), or neural rendering techniques.
* Familiarity with real‑time engines (Unreal Engine).
* GPU‑based computation, shaders, or real‑time rendering pipelines.
* High‑performance rendering or compute technologies (C++, Vulkan, etc.).
Think Big, Do the Job & Enjoy Life
At ARQUIMEA, we value diversity and inclusion. We do not discriminate on the basis of race, color, religion, gender, sexual orientation, gender identity, national origin, age, disability, or other protected factors by law. All candidates will be considered equally based on their skills and experience.
Seniority Level
Mid‑Senior level
Employment Type
Full‑time
Job Function
Other
Industries
Space Research and Technology
Referrals increase your chances of interviewing at ARQUIMEA by 2x.
#J-18808-Ljbffr