A premium animation company is seeking a Mid Shading Artist to join their team in Las Palmas de Gran Canaria. The role involves building procedural shaders and textures using Maya and Substance Designer. Candidates should possess strong knowledge of UVs, texture layout, and experience with render engines like Arnold or Redshift. With a full-time schedule from Monday to Friday, this position is perfect for those passionate about animation films and looking to grow within a creative team. #J-18808-Ljbffr