2D Animator
Hours: Full Time
Fully remote. This opportunity is open to you if you can legally work remotely from one of our home countries in Sweden, Malta, Hungary, Spain, and Poland.
Contract: Permanent
Each hire is unique and every role has performance expectations. We are pioneers who recognised the potential of gaming on the GO and created innovative mobile games that helped shape our industry. Some of the key responsibilities of our 2D Animator include:
Create animations and visual effects for games in Spine 2D and Adobe After Effects environments.
Work closely with artists, game designers and producers to understand the creative brief.
Use technical software packages with confidence, such as Adobe products (Photoshop, After Effects).
Help the Art Directors and Game Designers determine the visual style of the game.
High level of proficiency in Spine (animation, rigging) and After Effects.
Knowledge of digital 2D animation techniques and visual effects.
Knowledge of character animation.
Red Giant Trapcode Particular).
Full-time
Strategy/Planning, Information Technology, and Engineering