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Lead animator artist | aaa video games | remote

buscojobs España
Artista
Publicada el 17 mayo
Descripción

We are extensively growing our Global Art Team

As a Lead 3D Animator at 1518, you will work closely with the team to create skilled animation with strong acting, story-driven performances, and convincing motion that will bring our worlds and characters to life.

1518 studios is seeking a talented Lead Animator to join our global Art Team. You will work on a variety of games, producing high-quality animations ranging from stylized to realistic, across cinematic sequences and real-time motion. Whether animating heroes, monsters, crowds, or objects, you will focus on the movement's intention and subject's behavior, understanding how details contribute to the overall in-game experience. A strong sense of 3D design, facial animation, and body mechanics (both realistic and cartoony) is essential, and a compelling reel demonstrating these skills is required.

This position offers significant responsibility and opportunities to develop your artistic, technical, and creative expertise. We welcome applications from 2D and 3D artists capable of working in various art styles.

Ideal candidates will have 5+ years of commercial experience in the games industry, though talented, self-taught individuals or those from different creative fields are encouraged to apply, with a portfolio or reel for review.

Requirements

* BA in Art Media, Graphic Design, or relevant experience (e.g., Fine Arts, Computer Animation, Illustration, Digital Arts, Media Arts, or MFA in Animation/Visual Effects).
* Experience with AAA, Indie, PC, mobile games, NFT projects, or a passion for gaming and industry knowledge.
* Understanding of creative briefs, considering context, timelines, and constraints.
* Ability to animate narrative, bringing characters, props, and effects to life.
* Excellent time management and multitasking skills.
* Creative problem-solving skills, balancing aesthetics and functionality.
* Solid grasp of realistic and cartoon human/creature poses and keyframe animation.
* Proficiency in facial expressions and animations using blendshapes or similar techniques.
* Ability to generate multiple creative options and iterate effectively.
* Knowledge of 3D animation techniques, motion design, camera principles, and working within Maya and Motion Capture data.
* Experience with animation mockups and asset pipeline planning.
* Strong collaboration skills, receptive to feedback, and proactive in improving workflows.
* Experience optimizing assets for in-game performance across departments.
* High proficiency in 2D/3D software tools like Maya, After Effects, Premiere Pro, Photoshop, Illustrator, and Animate CC.
* Ability to draw in various styles, with knowledge of lighting, perspective, and effects, and a cinematic eye for lighting and shading.
* Understanding of rigging processes and technical software.
* Supportive attitude, eager to mentor team members, and take ownership of tasks.
* Fluency in written and spoken English.

Bonus Points

* Experience with locomotion animation.
* Proficiency with Unity or other game engines, including importing/exporting and troubleshooting.
* Skills in 2D animation techniques.
* Interest in working on major global game titles with full training and development opportunities.

Who We Are

PTW is a video game services company supporting developers and publishers through outsourced production. With 25 years of industry experience, we have contributed to over 1500 titles, including many award-winning games. Our global presence includes 35 sites, with subsidiaries like 1518, SIDE, and Orange Rock, each specializing in different aspects of game development and media services.

Welcome to 1518

How to Apply

Apply via : J-18808-Ljbffr

#J-18808-Ljbffr

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