Overview
Join to apply for the Surfacing Lead role at Flying Bark Productions.
We are a dynamic and innovative animation studio dedicated to pushing the boundaries of character animation and storytelling. We are working on exciting projects such as Avatar: The Last Airbender feature film, Netflix's Stranger Things animated series, and our production Tales From Outer Suburbia by Shaun Tan.
This position is onsite in Madrid, and you must have a Spanish work permit.
Responsibilities
* Active participation in overseeing the daily operations of the surfacing team as required.
* Mentoring, management, training, and evaluation of the surfacing team members.
* Follow guidance from the Program/creative and technical leaders to realise the client’s vision.
* Work closely with the Asset Supervisor to reconcile the technical requirements of motion picture quality works.
* Briefing surfacing artists and providing them 2D design references to paint CG textures that are faithful to the style of the production.
* Work closely with the Asset Supervisor to develop workflows to increase productivity of the surfacing department while maintaining company standards.
* Have solid knowledge of digital sculpting in ZBrush and/or Mudbox and be self‑sufficient in maintaining the workflows between Maya and these packages.
* Develop shaders for CG assets.
* Work closely with the Asset Supervisor to construct organic and hard surface textures which convey the intent of art department reference and are faithful to the style of the production.
* Create UV maps as required that adhere to pipeline requirements and are suitable for the resolution and complexity of the assets.
* Ensure that weekly surfacing department milestones and production deadlines are met, and communicate to production any issues that may impact on this successful delivery.
* Collaborate with the CG modelling team on UV mapping feedback suitable for the resolution and complexity of the assets.
* Collaborate with the CG and background teams on all creative and technical issues to ensure assets are delivered to the very highest standard and correctly for the subsequent departments.
* Ensure quality control across all asset outputs, including versioning and ongoing asset management.
* Work in partnership with lighters and compositors to meet the schedules and deadlines set by the Producer and Directors.
Qualifications
* 5+ years of experience in animation.
* Fast problem solving and implementation of solutions.
* Establishing relationships with key members of production and artists.
* Take direction from a supervisor as required and work autonomously.
* Be adaptable, flexible and responsive to changes.
* Complete tasks within production deadlines for yourself and your team.
* Regular catch‑ups with the asset and CG and Design teams to ensure optimal deliveries.
* In‑depth knowledge of Maya and ZBrush and high proficiency in painting software such as Substance Painter or Mari.
* Experience in Katana (or willingness to learn) and a good knowledge of photoreal and non‑photoreal renderers.
Benefits
* We work on some pretty cool projects – check out our website: https://www.flyingbark.com.au/.
* We have cake days, movie nights, wrap parties & a Kulture Klub dedicated to coordinating our busy social calendar.
* We offer hybrid working mode, with two days remote a week.
* If you love dogs as much as we do, you can bring them to work!
* Career development is important to us, so we offer training and support opportunities whenever possible.
* We have a full slate and plans for international expansion so there is always plenty of opportunity for career development.
* Our employees say our culture is the best they've ever experienced – everyone is welcome and celebrated!
Flying Bark Productions is proud to be an Equal Opportunity Employer.
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