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Lead animator artist

buscojobs España
Artista
Publicada el Publicado hace 14 hr horas
Descripción

We are extensively growing our Global Art Team

As a Lead 3D Animator at 1518, you will work closely with the team to create skilled animation with strong acting, story-driven performances, and convincing motion that will bring our worlds and characters to life.

1518 Studios is seeking a talented Lead Animator to join our global Art Team. You'll work on a variety of games, showcasing high-quality animations ranging from stylized to realistic behaviors across cinematic sequences and real-time motion. Whether animating a hero, a monster, a crowd, or an object, you will focus on movement intent and subject behavior. An understanding of how small details contribute to the overall in-game experience is essential. You should have a strong sense of 3D design, facial animation, and body mechanics (both realistic and cartoony), which should be demonstrated in your reel.

This role involves significant responsibility and offers opportunities to develop your artistic, technical, and creative skills. We welcome applications from 2D and 3D artists capable of working across various art styles.

Ideal candidates will have 5+ years of commercial experience in the games industry. However, talented, self-taught individuals or those from different creative fields are encouraged to apply, provided they submit a portfolio or reel for review.

Requirements

* BA in Art Media, Graphic Design, or a relevant field (e.g., fine arts, computer animation, illustration, digital arts, media arts, or MFA in animation or visual effects).
* Experience with AAA, indie, PC, mobile games, NFT projects, or a strong passion for gaming and industry knowledge.
* Understanding of creative briefs, considering context, timelines, and constraints when solving tasks.
* Ability to infuse narrative and life into characters, props, and effects.
* Excellent time management skills to meet deadlines and multitask.
* Creative problem-solving skills to balance flow, function, and aesthetics.
* Solid knowledge of realistic and cartoon human/creature poses and keyframe animation.
* Proficiency in creating facial expressions and animations using blendshapes or similar tools.
* Ability to generate multiple creative options and iterate as projects evolve.
* Knowledge of 3D animation techniques, motion design, and camera principles; capable of animating characters, objects, and effects.
* Experience working with Maya and motion capture data.
* Skilled in planning and creating asset libraries to streamline pipelines.
* Collaborative attitude, receptive to feedback, and team-oriented mindset.
* Experience working across departments to optimize in-game performance.
* Proficiency in software tools like Maya, After Effects, Premiere Pro, Photoshop, Illustrator, and Animate CC for high-quality asset creation.
* Ability to draw in various styles, with knowledge of lighting, perspective, materials, and cinematic lighting/shading.
* Understanding of rigging processes and relevant technical software.
* Supportive attitude with a willingness to mentor other animators and take ownership.
* Fluency in written and spoken English.

Bonus points if you...

* Have experience with locomotion animation.
* Are proficient with Unity or other game engines, including importing/exporting and setting up animation state machines.
* Can animate in 2D with confidence in 2D animation techniques.
* Are eager to work on major titles with full training and global teams.

We offer

* Competitive remuneration, holidays, team competitions, and social events.
* An inclusive community supporting LGBTQ+, age, ethnicity, religion, and disability diversity.
* Employee wellbeing programs.

Who we are

PTW is a global video game services company supporting developers and publishers through outsourced production. With 25 years of experience, we have contributed to over 1500 titles, including many award-winning games. Our global presence includes 35 sites, with subsidiaries like 1518, SIDE, and Orange Rock, covering art, audio, and in-house game development.

Welcome to 1518

How to Apply

Apply via: J-18808-Ljbffr

#J-18808-Ljbffr

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Inicio > Empleo > Empleo Cultura > Empleo Artista > Empleo Artista en Provincia de Madrid > Lead Animator Artist

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