Experteer OverviewAs Senior Technical Artist at Tripledot Games, you bridge art and engine to deliver compelling visuals and smooth gameplay. You will design a Unity-based pipeline, implement UI features, and craft performant C# components. You'll optimise features, create animations, particles, and shaders to support flagship titles. This role blends technical discipline with collaboration across disciplines to help scale high-quality, data-informed mobile games.
Compensaciones / Ventajas
- Design and implement the Unity layer linking art and animation with the programmers' codebase
- Build new Unity-based features, including Unity UI, following internal workflows
- Write clean, performant C# components for complex visuals
- Optimise new and existing features for performance
- Create animations, particle effects, and custom shaders
Responsabilidades
- Expertise in the Unity engine, especially Unity UI
- Experience with different architectural approaches to game development
- Ability to write clean, performant C# code
- Experience working with Git and knowledge of its best practices
- Ability to create animations, particle effects and custom shaders
- Experience optimising games for smooth performance on various devices
Requisitos principales
- 25 days paid holiday
- Hybrid Working: 3 office days per week plus optional third day
- 20 days remote working
- Regular company events and rewards
- Private Medical Cover
- Life & Critical Illness Cover