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Technical artist (gaming)

Appodeal, Inc.
Artista
Publicada el 17 julio
Descripción

Appodeal is a dynamic US-based product company with a truly global presence.

We have offices in Warsaw, Barcelona and Virginia along with remote team members located around the world.

Our company thrives on diversity, collaboration, and innovation, making us a leader in the mobile app monetization space.

At Appodeal, we’re more than just a company—we’re a team united by a common mission:to help every person discover and grow their talents!

We take pride in our cutting-edge product and our internationally dispersed team of talented professionals.

Here’s what we value, and what we hope you do too:

* Continuous Learning and Growth: We are passionate about learning, growing personally, and building rewarding careers.
* Making an Impact: We are committed to building a history-defining company that leaves a lasting impact on the mobile app industry.
* Solving Exciting Challenges: We tackle complex problems every day, supported by a team of world-class professionals and mentors.
* Enjoying the Journey: We believe in having fun while working toward our goals.

As a Technical Artist specializing in Unity, you will be instrumental in designing, developing, and optimizing our games. This role involves close collaboration with art and technical team members to deliver high-quality gameplay experiences.

Key Responsibilities:

* Collaborate with cross-functional teams to define, design, and ship new game features.
* Pipeline Optimization: Streamline art asset creation, export, and integration processes.
* Animation and VFX: Collaborate with artists in order to create best in class animations and VFX, and then collaborate with developers to integrate these seamlessly.
* Performance Optimization: Analyze and optimize art assets (sprites, textures, materials, particles) for performance across target platforms. Monitor builds and identify performance bottlenecks.
* Documentation and Training: Create documentation for art pipelines and tools, and train artists on asset best practices.
* Tool Development: Create and maintain custom tools and scripts to enhance artist efficiency.
* Shader Development: Develop and maintain shaders for various visual effects and material properties.

Qualifications:

* Deep knowledge of Unity’s rendering pipeline and VFX systems.
* Proven experience optimizing game performance, memory, and build sizes within Unity.
* Strong understanding of 2D art pipelines, including animations, and the ability to troubleshoot art-related issues.
* Expertise in C# and advanced understanding of object-oriented programming principles for tools and pipeline development.
* Experience with Git and/or other VCS
* Experience developing custom tools and workflows for artists using Unity’s Editor scripting.
* Excellent problem-solving skills with a keen eye for both artistic and technical quality.
* Strong communication skills and ability to bridge the gap between art and engineering teams.

With an outstanding product and a mission that excites and inspires, Appodeal offers a unique opportunity to make an impact while being part of an amazing team.

Join us and help shape the future of mobile app success!

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