Magic Media is a pioneering media, entertainment and tech group powered by creativity and innovation. We have a physical presence in 14 countries and expertise in the areas of art, animation, cybersecurity, game development, software development, VFX and video production amongst others. We work with leading developers and publishers within the games and tech industry, providing support and solutions designed around individual needs and carried out by global experts.
We produce our industry-leading results by constantly staying at the forefront of modern technology and cutting-edge processes and practices. The best of Magic Media's teams are known for their strong initiative, not just in taking care of their day-to-day responsibilities but in helping identify ways to build, grow, and improve.
What you will do:
Develop, maintain, and optimize materials, shaders, and VFX in Unreal Engine
Own optimization workflows across the project (rendering, shaders, memory, lighting, asset streaming, etc.)
Build tools, blueprints, and scripts that improve artist workflows and efficiency
Work across multiple disciplines in Unreal
Debug technical issues across content, performance, and pipelines
Write and maintain documentation for tools, procedures, and best practices across pipelines, tools, and procedures
Work with Art, Engineering, and Design teams to ensure assets meet real-time performance targets
Stay on top of current technology in Unreal
Requirements
5+ years experience as a Technical Artist or similar role in real-time projects
Expert-level proficiency in Unreal Engine (UE4/UE5)
Strong proficiency in debugging and troubleshooting systems
Deep understanding of performance optimization (GPU/CPU profiling, LODs, shader complexity, draw call reduction, memory optimization)
Strong experience authoring complex shaders/materials
Excellent communication, interpersonal, and documentation skills
Ability to work well under pressure and with deadlines
Proactive and self-directed
Desirable pluses:
Solid understanding of HLSL or GLSL shader language
Strong Foundation in 3d math
Experience with Niagara VFX systems
Knowledge of character/rigging technical workflows
Experience in simulation systems and tools in Maya and Houdini
Understanding procedural workflows
Experience with Machine Learning, and AI
Passion for making and playing great games, with an awareness of current titles and industry trends
Benefits
Permanently remote position
An opportunity to hone and improve your skills by applying them to a diverse variety of engaging projects
Be part of an international group with offices worldwide
Career growth and development
Working closely with a team of like-minded people in a fast-paced, multicultural environment
Ongoing training and professional self-improvement opportunities
Flexible working hours
An inclusive culture and open communication
At Magic Media, our passion lies in gaming. Our vision is to create and deliver engaging and interesting games for our clients. We can deliver this high-quality work on any platform, whether it be on a console, PC, or mobile. We know that reputation and results go hand-in-hand. Therefore, we work hard to find experts and talented creators to deliver the best results.
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