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Outsourcing technical artist | north america | canada | europe | fully remote (cañada)

Cañada
Escape Velocity Entertainment
Artista
Publicada el 28 enero
Descripción

Outsourcing Technical Artist | North America | Canada | Europe | Fully Remote

Escape Velocity is looking for an Outsourcing Technical Artist focused on materials development, responsible for developing, maintaining, and optimizing real-time materials within Unreal Engine. This role supports the art and engineering teams by building scalable shader systems, ensuring high visual fidelity while maintaining performance across multiple platforms.

Responsibilities

- Work with art and engineering to understand visual requirements and performance constraints
- Develop, optimize, and maintain advanced materials and shaders using Unreal Engine
- Create reusable material functions and dynamic systems to support a wide range of surface types (environment, characters, VFX)
- Research and prototype new shading techniques to push visual quality and efficiency
- Collaborate with rendering engineers to identify and resolve performance bottlenecks related to materials
- Help define and maintain material pipelines and documentation for the art team

Qualifications

Our idóneo Material Technical Artist has both an artistic and technical background in real-time rendering and material creation. We need someone who understands how surfaces respond to light and can convert artistic goals into efficient, scalable shader solutions. You are a collaborative problem-solver who thrives at the intersection of art and technology.

- 3+ years of experience in a Technical Art or Material/Shader Art role
- At least one released title on the current or previous console generation (gen8, gen9), preferably AAA
- Strong knowledge of Unreal Engine's material system (Material Editor, Material Functions, Material Instances)
- Deep understanding of PBR workflows, surface response, and lighting fundamentals
- Experience creating and optimizing complex shaders for real-time performanceProficiency with Substance Designer/Painter, Photoshop, or similar texturing tools
- Familiarity with scripting or shader languages (HLSL, GLSL, Python) a plus
- Ability to balance visual quality and technical constraints
- Strong communication skills and ability to collaborate with multiple disciplines
- Excellent time management and creative problem-solving skills
- Ability to work independently with a high level of autonomy

Benefits

A few benefits you can expect from us:

- A generous PTO allowance
- Summer and Winter holidays studio closure (separate from PTO allowance)
- Private Medical & Dental Healthcare
- Private Mental Health scheme
- A generous annual Health & Wellbeing allowance
- Discretionary Studio Bonus
- Top range tech for your home set up
- Other benefits based on your region

How to apply

Click apply and complete an application along with a Resume / CV. If we would like to move forward with your application, a member of the Recruiting Team will reach out to you and guide you through our process.

Escape Velocity is proud to be an equal opportunity employer. We are committed to hiring, promoting, and compensating employees based on their qualifications and demonstrated ability to perform job responsibilities.

Applications will be considered regardless of age, disability, gender identity, sexual orientation, religion, belief, race, or any other protected category.

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