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Remote software engineer (les)

Les
INGENIEROJOB
Publicada el 26 noviembre
Descripción

Multimedia Software Engineer (Barcelona) Join a multidisciplinary engineering team that values clean, stable, and performant code, using good development practices like Git, unit/end-to-end testing, and peer-reviews. The team operates with an open, transparent, and self-organized structure. The ideal candidate enjoys working with a big variety of frameworks and APIs across multiple operating systems and devices (desktops, embedded, mobile, cloud).
Key Objectives & Responsibilities
Commit to staying up-to-date with multimedia technology to design, develop, and implement innovative solutions.
Design and implement new features in existing products, such as Multimedia SDKs.
Work primarily in the multimedia stack built on the Open Source GStreamer framework.
Maintain and update video/audio codecs and other multimedia elements.
Handle tactical management tasks like developing project plans and timelines.
Conduct thorough testing and quality assurance, and identify/resolve technical issues, bugs, and errors.
Contribute to build systems that package products and create detailed technical documentation.
Perks & Benefits
~ Offices in Barcelona city center.
~ Flexible working hours and versátil entry (8h to 10h).
~25 working day holidays and shorter/intensive Fridays.
~30 days per year to work abroad with telecommuting.
~ Personal development policy (2-day off, budget for conferences/courses) and internal hackathons.
~ Private medical insurance and Phantom Share Options.
Essential Qualifications
~4+ years of experience in a similar role.
~ Degree in Computer Science, Engineering, or a related field.
~ Languages: English and Spanish.
Hard Skills
Strong knowledge of C, C++, and Python (Rust is a plus).
Experience with open source multimedia frameworks (GStreamer, FFmpeg).
Ability to write cross-platform code (Linux/Windows/OS X).
Knowledge of video/audio codecs and muxers.
Experience with Low latency and adaptive streaming protocols (DASH, HLS, WebRTC).
Proficiency in debugging, testing, and various build systems (autotools, meson, Visual Studio, XCode, CMake).
Soft Skills
Autonomous and experienced working in Open Source projects.
Strong problem-solving and communication skills.
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