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Senior 3d generalist artist - match-3

Barcelona
Voodoo
Artista
Publicada el 26 noviembre
Descripción

About Voodoo Founded in 2013, Voodoo is a tech company that creates mobile games and apps with a mission to entertain the world. With 800 employees, 7 billion downloads, and over 200 million active users, Voodoo is the #3 mobile publisher worldwide in terms of downloads after Google and Meta. Our portfolio includes chart‑topping games like Mob Control and Block Jam, alongside popular apps such as BeReal and Wizz.

Team Joining our Gaming games team means collaborating with gaming industry experts on globally renowned, enduring games while embracing exciting new entrepreneurial ventures. With over seven billion downloads worldwide and a portfolio of more than 10 resilient hybrid games generating more than $20m per year, we are the world's largest and most successful hybrid publisher. Voodoo is creating a new studio with a very exciting and ambitious mission: release the next $1B Match 3 game, pioneering the next generation in this category. We aim to elevate quality and innovation in casual, redefine industry standards, and deliver fun to a broad audience. You will be joining this studio as a Senior 3D Character Artist.

Role We are looking for a passionate 3D Character Artist to join our dynamic team in the mobile gaming industry. In this role, you will be responsible for creating high‑quality 3D character models that capture the essence of our games, ensuring every detail from textures to rigging meets the highest standards. You’ll play a key part at Voodoo in shaping our games’ visual identity and contribute to a diverse range of character designs, with a strong emphasis on stylized aesthetics suited for mobile platforms. If you thrive on bringing characters to life and have a solid blend of technical and artistic skills, we’d love to hear from you.

Model, texture, and sculpt appealing stylized characters, ensuring they fit our creative vision and performance requirements.

Prepare characters for animation by building efficient, flexible rigs and applying proper skinning to enable smooth, believable movements in Unity.

Balance visual fidelity with mobile performance; apply best practices in polycount management, texturing, and shader setup so characters look amazing without compromising FPS.

Work closely with the Art Director and Principal 3D Artist to maintain a cohesive style across all characters, ensuring a fun and unified look for our Match‑3 universe.

Collaborate with VFX artists, animators, and game designers to integrate characters seamlessly into gameplay, implementing feedback efficiently through version control tools (e.g., Git).

Help refine production pipelines to optimize asset creation, from concept to final engine implementation.

Profile

5+ years of experience as 3D character modelling for mobile/console titles (casual or Match‑3 experience is highly valued).

Advanced skills in 3DsMax or Blender (or equivalent 3D software) and familiarity with Photoshop (or similar) for texturing/illustration.

Experience integrating 3D assets into Unity, optimizing character performance on mobile platforms, and collaborating with technical teams.

Comfortable building rigs, skinning characters, and working with animators to ensure characters animate fluidly.

Strong eye for colors, shape, and form, capable of delivering fun and memorable designs that resonate with casual audiences.

Basic understanding of shader creation, VFX, and version control to optimize art pipelines and preserve consistent quality.

Excellent communication and organizational skills and receiving feedback in a collaborative environment.

Benefits

Best‑in‑class compensation

Other benefits according to the country you reside.

Seniority level Mid‑Senior level

Employment type Full‑time

Job function Design, Art/Creative, and Information Technology

Industries Entertainment Providers

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