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The Multiplayer Group (MPG) is a team of 300 developers and data scientists, supporting our clients and partners in building over 20 AAA projects simultaneously. We are one of the most experienced multiplayer development groups globally, dedicated to helping the games industry create high-quality multiplayer experiences and fostering long-term partnerships. Our talented team is distributed worldwide, embracing remote work and prioritizing wellbeing. If you resonate with our mission, we would love to hear from you!
Your mission
We are recruiting a Concept Artist to provide expert art support for MPG's projects. You will collaborate with the art, animation, and tech art teams, as well as production, design, QA, and engineering teams, to deliver top-tier multiplayer experiences. Your role involves creating high-quality concept art for game development, managing your deliveries, and reporting progress. You should be an experienced artist with a comprehensive skill set, capable of working independently and mentoring junior artists. Effective communication and teamwork are essential, as well as understanding both the creative and technical aspects of your craft. This role offers a great opportunity to influence the visual direction of exciting games.
What you'll be doing
* Follow visual and technical briefs to create concept art for characters.
* Collaborate with the concept art team to define and communicate the visual style of the game.
* Use relevant 2D/3D concept software and game development tools, including version control and production software.
* Identify, log, track, and report tasks and progress to keep the team updated.
* Assist in documentation, reviews, and quality assurance of art assets.
* Maintain high standards for workflows, documentation, and approvals.
* Mentor junior team members and share knowledge proactively.
* Participate in stand-ups, craft meetings, reviews, and presentations.
What we'll need from you
* A portfolio or showreel demonstrating production-ready concepts across various styles.
* Strong attention to detail, with the ability to interpret visual directions and adapt styles.
* Excellent traditional art skills in proportion, composition, lighting, and color.
* Problem-solving skills relevant to game concept art challenges.
* Proficiency with concept art software and tools.
* Ability to communicate effectively with leads and producers, prioritize tasks, and identify risks.
* Good verbal communication skills and openness to constructive critique.
* Quality control skills for concept art assets.
What would help
* Experience creating concepts in both 2D and 3D.
* Previous experience in a similar role is highly desirable.
* Experience working through a full game development cycle.
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