We are seeking an experienced **Senior Props Concept Artist** to work on one of the biggest Metaverse projects ever **Seedworld**.- As a Senior Props Concept Artist, you will show your expertise and be responsible for creating _**_new props (weapons, items, etc.)_**_ that Seedworld characters will carry, wear, and interact with in stylized art._**Responsibilities**:- Design original, imaginative & highly effective props concepts following Seedworld art style.- Conduct research on various sources to create and inspire the props designs.- Know how to tell a story with props to enhance their depth and believability within the fictional world.- Maintain consistency in design style and visual language, matching the artistic style of Seedworld.- Work closely with the Art Department team to explore ideas and develop props design of Seedworld.- Work with Art Directors, Technical Artists and Game Designers and Developers to understand technical requirements and ensure the pipeline is as efficient as possible.- Active participation in technical and artistic discussions and problem solving.- Ability to summarize own work, identify problems, and documentation to make internal and outsourcing communication better for the full team.- Provide guidance, mentorship, and support to junior artists, sharing expertise and best practices in creature design, and assist training in the department if needed.**Required Qualifications**:- Excellent props design portfolio and experience with designing props in stylized art and at various scope- In-depth experience with technology, terminology, and techniques of weapon game art development- Portfolio examples that show a strong understanding of traditional art principles including shape language, color theory, and visual storytelling- Portfolio examples that show experience in stylized material and texture**Desired Qualifications**:- Fast, organized, collaborative and able to handle feedback.- Good teamwork, strong organizational, communication skills and a fluent level in English along with understanding production values, deadlines and priorities.**Bonus Skills**:- Experience with 3D production from sculpting weapons and props in Zbrush or Blender to texturing.- Experience in the other area of expertise as a concept artist.**Location**:- 100% remote**Benefits**:- 21 days of holidays / year + local bank holidays.- Sick days.- Budget for training / courses.- Budget towards purchasing work equipment such as laptop.