Publicada el 17 junio
Misión del puesto
Senior Video Engineer (C++/Rust) €130,000
Aumente sus posibilidades de conseguir una entrevista leyendo la siguiente descripción general de este puesto antes de presentar su candidatura.
- €200,000 + Equity & Benefits Fully remote About the Company Two founders who previously built and sold a well-known product in the audio/video space are back, building a new native desktop app, and most of the core engineering team from round one came with them.
About the Role If you've worked deep in real-time A/V pipelines and want to do it again with people who've shipped this kind of thing before, this is worth reading.
The problem They're building a native desktop app for Mac and Windows.
The core stack is Rust, with Web RTC and some GStreamer.
In a browser, Web RTC handles huge amounts of the low-level work for you.
Building it natively means they write or modify much of that themselves.
GStreamer covers some of it, but its real-time plugins aren't as mature as what the browsers have built, so they end up tweaking, rewriting, or replacing pieces of the pipeline.
Responsibilities You will make sure network issues are handled in the most robust way possible.
The audio/video tech is as performant as possible, from a first principles approach.
It must be the best in class.
You proactively prevent audio/video sync issues in the app and help level up others in the team in this area.
The entire audio/video part of the code feels extremely solid and well tested.
Qualifications Deep, low-level audio/video and RTP experience: encoding/decoding, pipeline internals, low-latency transport.
Not just Web RTC consumed via browser APIs; that's not enough on its own.
Broader RTP experience (RTMP and related protocols) is relevant.
Required Skills Systems-level programming in Rust, C, or C++.
You don't need to be a Rust expert, though it's a bonus.
Real desktop or low-level mobile experience.
Windows, Mac, i OS, Android: the platform matters less than the depth.
They need someone who's worked below the framework layer.
Comfortable working across both Mac and Windows.
You don't need to be a Windows specialist, but their engineers use both day to day and you'd test on both regularly.
Ready to hit the ground running.
This isn't a role where a slow ramp is possible.
Preferred Skills Experience with Web RTC at the implementation level (browser internals like Chrome or Firefox, rather than just consuming the API).
GStreamer, specifically the RTP/Web RTC parts.
RTMP.
Rust specifically.
Windows desktop development.
Mac desktop development.
Pay range and compensation package €130,000
- €200,000 + Equity & Benefits Equal Opportunity Statement Extras Small founding team.
No levels, no hierarchy; everyone is just called an engineer.
The people you'd be working with have years of shared context shipping serious audio/video products together. xpzdshu
One small daily sync at 9am Pacific; otherwise async.
If this sounds like your kind of problem, drop me a message or apply below .