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Senior video engineer (c++/rust)

Barcelona
Howrecruit
Publicada el Publicado hace 9 hr horas
Descripción

Pbr/ppbSenior Video Engineer (C++/Rust) /b /pp€130,000 - €200,000 + Equity Benefits Fully remote /ppbr/ppbr/ppbAbout the Company /b /ppbr/ppbr/ppTwo founders who previously built and sold a well-known product in the audio/video space are back, building a new native desktop app, and most of the core engineering team from round one came with them. /ppbr/ppbr/ppbAbout the Role /b /ppbr/ppbr/ppIf you've worked deep in real-time A/V pipelines and want to do it again with people who've shipped this kind of thing before, this is worth reading. The problem They're building a native desktop app for Mac and Windows. The core stack is Rust, with WebRTC and some GStreamer. In a browser, WebRTC handles huge amounts of the low-level work for you. Building it natively means they write or modify much of that themselves. GStreamer covers some of it, but its real-time plugins aren't as mature as what the browsers have built, so they end up tweaking, rewriting, or replacing pieces of the pipeline. /ppbr/ppbr/ppbResponsibilities /b /ppbr/ppbr/pulliYou will make sure network issues are handled in the most robust way possible. /liliThe audio/video tech is as performant as possible, from a first principles approach. It must be the best in class. /liliYou proactively prevent audio/video sync issues in the app and help level up others in the team in this area. /liliThe entire audio/video part of the code feels extremely solid and well tested. /li /ulpbr/ppbr/ppbQualifications /b /ppbr/ppbr/ppDeep, low-level audio/video and RTP experience: encoding/decoding, pipeline internals, low-latency transport. Not just WebRTC consumed via browser APIs; that's not enough on its own. Broader RTP experience (RTMP and related protocols) is relevant. /ppbr/ppbr/ppbRequired Skills /b /ppbr/ppbr/pulliSystems-level programming in Rust, C, or C++. You don't need to be a Rust expert, though it's a bonus. /liliReal desktop or low-level mobile experience. Windows, Mac, iOS, Android: the platform matters less than the depth. They need someone who's worked below the framework layer. /liliComfortable working across both Mac and Windows. You don't need to be a Windows specialist, but their engineers use both day to day and you'd test on both regularly. /liliReady to hit the ground running. This isn't a role where a slow ramp is possible. /li /ulpbr/ppbr/ppbPreferred Skills /b /ppbr/ppbr/pulliExperience with WebRTC at the implementation level (browser internals like Chrome or Firefox, rather than just consuming the API). /liliGStreamer, specifically the RTP/WebRTC parts. /liliRTMP. /liliRust specifically. /liliWindows desktop development. /liliMac desktop development. /li /ulpbr/ppbr/ppbPay range and compensation package /b /ppbr/ppbr/pp€130,000 - €200,000 + Equity Benefits /ppbr/ppbr/ppbEqual Opportunity Statement /b /ppbr/ppbr/ppExtras /p

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